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The group had its first session, spent mostly generating and developing characters.  Skills were selected and short vignettes run to illustrate how some of them were learned.

X learned he should cut out the labels from his clothes before feeding them to the hungry hounds of hell, especially when fleeing a crime scene he helped create.  In further streaking news, X practiced naked daylight foot racing in a dream village but no one noticed.  Or maybe the ladies were unimpressed? Ouch!

Duncan acquired his first yappy dog, hand chosen for him by his solicitous mother Kay.  He spent a while fuming about it, but perhaps he should be more worried about the black Imperial car down the street, especially since whoever is inside seems to be keeping an eye on his house.

Li discovered that she has an absolute sense of direction which allows her to go back to places she’s been without a map or GPS–an ability made somewhat more useful since CoG2 doesn’t have GPS satellites to coordinate with.  Basically she’s a human homing pigeon!

Hallé had a strange dream where she found herself able to control the environment.  She willed herself to be flying over an ocean, and when she opened her eyes she was!  Looking down at her reflection, she discovered she was riding, inside or had become a giant flaming light zooming through the heavens.  And when she woke up, her bedding was unnaturally hot to the touch like a boiling kettle had been resting against them!

Several mysteries were poked at, but the most important revelation (in the party’s eyes) was that they were 4 of 17 survivors of a genetic enrichment project.  It is believed that the purpose of the project was to enhance the possibility of developing psionic powers.

Everyone got an invitation to see a demonstration and possibly apply to learn Krav Maga from Hallé’s mother’s friend.

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